Topic · 48 concepts

Foundations

The bedrock primitives every other topic builds on.

The math, training mechanics, and statistical phenomena that the rest of the catalog assumes you already know. Vectors and dot products. Gradient descent and backpropagation. Cross-entropy loss and softmax. Dropout, regularization, and the bias-variance tradeoff. Generalization phenomena like double descent and grokking that don't fit the textbook story. Most readers landing on a deeper concept (info-NCE loss, knowledge distillation, layer normalization) will eventually click back here for a primitive they need to look up — which is the whole point of having a foundations layer.

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